Interaction Designer and UX Engineer with 6 years of experience
I am an Interaction Designer and UX Engineer with 6 years of experience and a background in Computer Science and Software Engineering. My work centers on translating complex system logic into clean, sequential, and accessible interfaces that are easy for anyone to navigate.
My daily work connects both worlds by leading end-to-end product design. I handle the entire process—from initial user research and information architecture to high-fidelity prototyping. Having a technical background simply allows me to design with feasibility in mind, ensuring that every user flow is not only intuitive but also ready for a seamless developer handoff.
This is what I offer and how I bring value to a product:
I lead the entire design lifecycle of dual B2B/B2C platforms, from initial user research and complex information architecture to interactive high-fidelity wireframing and prototyping.
I bridge the gap between Figma and production. Using code and AI-driven stacks (HTML/CSS/JS, Antigravity, Vercel, Bolt, ProtoPie), I build functional prototypes that accelerate product validation, optimize developer handoff, and support investor relations.
I build, scale, and document comprehensive UI Toolkits and component libraries following Atomic Design principles. This ensures complete cross-platform consistency, design alignment, and strict adherence to accessibility standards.
I analyze existing digital products to detect navigation friction and usability gaps. Through iterative data-driven redesigns, I optimize user flows to increase engagement and deliver measurable business metrics.